This is a game designed to improve empathy by recognising various emotions and how the emotion is reflected in face expression changes.

The Dinoemotions board’s numbers could/might be tied to scenario cards. The scenario cards show different circumstances everyone can front in the daily life. Pupils will have to talk and cooperate among them to identify the major emotion represented in the situation.

Different perspectives on a problem will help youngsters put themselves in the shoes of others from an early age.
Students in more advanced classes might take a step further and think on their emotional reactions and how to manage them.

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